I'm cba making a script for this shit, so If anyone wants to make it he more than welcome. Options Required: Script that multiplies the amount of souls gained from enemies and items. Use Object Param Helper, fog gates are from 1400 through to 1421 and possible 1600 through 1605. Game Name: Dark Souls - Prepare to Die Edition Game Engine: PhyreEndinge/Havok (PC) Game Version: Current Steam version (AU), I cannot for the life of me find out what the version number/ID is. Last edited by Artorikus on Fri 11:03 pm, edited 1 time in total. Activate the trainer options by checking boxes or setting values from 0 to 1. As for disabling fog gates: I don't know how to disable fog gates for online session like we did in DS2, but for clientside effect you could use the same method we used in DS3 public table and just change fog gates HP to something like 1, hit and break them, because fog gates are objects and can be destroying if you punch them. Click the PC icon in Cheat Engine in order to select the game process. ![]() I'm not entirely sure if its possible to disable backstab in the way so your opponent won't be able to initiate backstab animation on his end like in DS2. It offers both modified and brand new content, much of which cannot be discovered in one play-through. ![]() It features new bosses, enemies, characters, storylines, weapons, and items, expanded lore, and many new secrets. ![]() Freeze this pointer with "0" value and you no longer will be put to "backstabbed" state. Dark Souls is a brand new dark fantasy RPG designed to completely embrace the concepts of tension in dungeon exploration, fear in encountering enemies, the joy of new discoveries, and a high sense of achievement in progressing. Dark Souls: Daughters of Ash is a massive re-imagining and expansion of Dark Souls. This will give you 999 times that souls value. Updated the table and fixed Fly script and added Object Param Helper (Edit Params >) To people who's been asking about "stopping backstabs": I can suggest a shitty workaround that I found a few years ago: Debug Menu Stuff > Character Flags > ThrowState. The click on the item (it should be at the top) use a d-pad to go down and right at the same time (you will know you did it right if there is still an orange bar on Use).
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